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Guardian Island's RumpUs Rooms:
Help and info for Using the Guardian Island Chatrooms
Moderators &
Chaperones
Because we want all of GI to be a haven for
emotionally-real Innerkids, we do our best to
keep the chatrooms emotionally safe.
That's why we thank you so very much for
volunteering to be a moderator on GI.
And by emotionally-safe, we mean keeping the atmosphere on GI (in the chatrooms and in the forum) one where Innerkids can feel relatively care-free from predators and manipulators and trouble-makers.
We've usually tried to keep such Moderation to a minimum, as Residents are encouraged thoroughly (in welcome and help docs) to bring their adult side with them as their "primary Guardian" -- they've been instructed that they're primarily responsible for exiting a situation that makes them feel unsafe, despite that we do try hard to keep an eye on things.
Different Innerkids get different things from different roleplay, so micro-managing them as if they were actual Biokids, who need to be kept safe from themselves and watched very carefully all the time, just isn't realistic.
Think in terms of being there to prevent "violence", whether emotional or "physical", rather than to be their parent or teacher or babysitter.
If things get unpleasant between two or more people (bickering, "he-said/she-said" dramas), please just ask them to take it private. They can do that with private messages in the chatrooms, via PMs, or off-Island.
If they break actual rules, please point them to the rules, and avoid as best you can debating the points with them. It undermines your authority, IMHO, and you'll find that many troublemakers are pretty much bottomless attention suck-pits, so keeping you engaged about whether they have or haven't broken a rule is often a pleasant pasttime for them.
If they talk back, or break the rule again, then please just let me know. Using me as a "scapegoat", or the "bad cop", is something I think will make it easier for you to hang around the chatrooms if you want to, leaving it up to the evil, tyrranical UB to deal with the true n'er-do-wells.
If someone serially disrupts things with their behavior, but doesn't really break any rules per se, please bring that to the LG and to me.
If someone continues to be generally disruptive after they've been gagged or banned, and clearly warned, then please PM me and I'll talk to them about whether GI is going to be the right place for them after all.
The Practicalities of Chatroom Moderation
As moderators you will be identified as such by a
small "M" icon beside your name in the
Room/Resident list, and the Resident docs suggest
private messenging any Moderator in the rooms as a
first step if they're concerned about someone's
behavior.
Some of you, we know, won't often be hanging
around the chatrooms themselves, but have
volunteered to be part of the LG to "Chaperone"
various gatherings. But in terms of authority,
there are only "Moderators" and you all have the
same tools at your disposal (below).
Moderating a live environment is a little different
than moderating the main community. Things
happen with immediacy and can't be taken back or
edited once they have.
Our power to enforce the rules is as limited here
as it is anywhere on the Net: We can kick someone
out and we can ban the IP address with which
they're connected to the Net. But anyone can get
around that if they want to (by anonymizing their
IP or by reconnecting with a different account,
etc., giving them a new IP address).
So this recourse boils down to making it more
trouble than it's worth for someone who wants to
make trouble, and keeps coming back, by banning
whatever IP range they're using at the moment,
whenever they come back, and usually, at some
point, even the dinkiest troll gets bored and goes
away.
Obviously we don't expect to have a lot of these
troubles, but the subject matter attracts a lot of
very bad people, so we need to be prepared.
Moderating Policies
You will be identifiable to other Residents as a
moderator, and the docs encourage Residents to
seek one of you out if they think something wrong
is going on by private-messaging you.
But experience shows that at times we will have to
distance ourselves from things that Residents want
us to moderate. Interpersonal squabbles sometimes
lead to someone feeling that another is violating
the rules by being mean to them.
We feel that a minimalist approach is most
effective here. If someone is genuinely violating
the rules then please follow the simple steps of:
(1) Come into the room and private-message the
person, identify yourself as a moderator, and let
them know that they should read the rules as their
behavior is disrupting things -- just point them
to the links at the top of the chatrooms.
(2) If they cop a 'tude or repeat the behavior,
then private-message them and tell them that
they're being asked to leave for the day, and use
the "KICK" feature (*link to docs) and set it for
24 hours.
(3) Please PM me when this happens (link at top of
chatroom) with the person's username and a brief
description of why they were kicked, and I'll take
it from there.
The vaguer complaints are the hardest. Reportage
like "This guy gives me the creeps", "He keeps
talking to me when I move to other rooms", "She
keeps saying mean things to me" are hard to
moderate, and while my instinct and desire is to
protect Innerkids enough that people who gives
kidz the creeps would be watched carefully and
given little shrift for their behavior in the
community, we just can't do that in a live place
where people come and go all the time.
So for vaguer complaints about things which aren't
specific violations of the rules, please counsel
the complainant privately that she doesn't have to
talk to that person, point them to the docs *link
which explain how to "ignore" someone else, but
mostly try not to get sucked into interpersonal
issues -- it usually leads to more trouble down
the line, and we want our beloved Residents to
follow our advice and keep their Bigperson near
enough at hand to know what to do to stay safe
around strangers.
Thank you VERY much for your volunteerism, and
please feel free to discuss this stuff in the
private LG room in the Commons.
Moderating Powers
As a moderator you will see some
features on the Special Resident
menu (click on the Resident's name
in the Room/Resident list on the
right), including banning them. In
addition you'll have several
commands that Residents can't use.
Obviously, use these with discretion,
but on the other hand please err on the
side of caution when it comes to the
emotional well-being of Innerkids.
You're part of the LG because I
trust you, so follow your tummy and
I'm sure it'll work out fine.
For now, if you do use any of the
below powers, please
drop me a note about it so I can
maintain the ban (their permanence
has to be set by me), and since
we're newly re-opening these rooms
with new folks. Thanks. :)
Moderating Commands
These options or commands allow moderators to manage disruptive users
in the room.
Kicking a user from the room results in an automatic ban.
A banned user may not enter the room. Bans can only be removed by the me or
Carolyn (Administrator security
levels, that is) so let us know if
you have to take these measures.
(I didn't write the below
descriptions as these commands
emulate IRC-style commands -- this
is some stock descriptors)
~~~
Removing users from the room
/kick <user> This kicks "user" from the room. A user kicked
out of one room will cause the software to immediately place the user in the next available room.
/boot <user> Same as /kick.
Preventing users from entering
/ban <user> Bans "user" from the chatrooms.
/banip <user> Bans the IP address of the user from all chat activity.
Preventing users from speaking
/gagX <user> Gags
the user for X minutes. For example, /gag5 joe. If the user's name has
more than one word, then it must be enclosed with quotes. For example:
/gag5 "Joe Shmoe"
/ungag <user> Ungags a gagged user.
Creating
Rooms
Moderators have the ability to
create new rooms which will exist as
long as they're occupied.
You will see an [ADD] button
beside the drop-down room selector
near the top of the screen. The
options
PRIVATE ROOMS
Private rooms are invisible to
all Residents. They won't appear on
the right-hand room list or the
drop-down room selector. To bring
people into a private room simply go
into it yourself, then click the
other person in the right-hand room
list -- on the pop-up menu that
appears you'll see INVITE as an
option. You'll be asked for an
optional message, and then that
person will be sent a private
message asking if they want to join
you in the room.
Private rooms exist only as long
as they're occupied. They will
disappear shortly after becoming
empty, so move into them as soon as
you create them if you want them to
remain.
PUBLIC ROOMS
Public rooms appear just like the
permanent rooms in the Room/Resident
list, so please be appropriate
naming them. You're given the option
of setting a password for entry to
the room.
Typically you would password
protect a temporary room to control
who joins you there, and would then
use the INVITE command (by clicking
a Resident's name in the
Room/Resident list on the right) to
send the password to others.
Created rooms disappear soon when
they're empty, so move right into
one if you create it, and when
everyone leaves it will be removed
automatically.
This is a feature that for now
we've decided not to allow to
regular Residents. We'd prefer that
the rooms are used for building
feelings of community and family, so
people cloistering themselves off in
their own rooms defeats that
purpose.
So please don't use this feature
excessively. We pictured it being
for having, say, a conference with
several people in a dispute, or that
sort of thing.
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